Understanding students’ perceived need satisfaction, enjoyment, and participation intention in a leaderboard-based math practice game

Fei Gao, Kimberly Cervello Rogers, Lan Li

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
JournalE-Learning and Digital Media
DOIs
StateAccepted/In press - 2024

ASJC Scopus Subject Areas

  • Education
  • Computer Science Applications

Keywords

  • Gamification
  • leaderboard
  • math education
  • motivation
  • self-determination theory

Cite this