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Understanding students’ perceived need satisfaction, enjoyment, and participation intention in a leaderboard-based math practice game

  • Fei Gao
  • , Kimberly Cervello Rogers
  • , Lan Li
  • Bowling Green State University

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
JournalE-Learning and Digital Media
DOIs
StateAccepted/In press - 2024

ASJC Scopus Subject Areas

  • Education
  • Computer Science Applications

Keywords

  • Gamification
  • leaderboard
  • math education
  • motivation
  • self-determination theory

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